May 10, 2005, 05:31 AM // 05:31 | #1 |
Ascalonian Squire
Join Date: May 2005
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GuildWars Expansion Pack?
Hey, there has been rumors floating around lately, i heard that ArenaNet is already beginning to work on an expansion for guildwars.
My sources say: ~ The expansion will feature a higher level cap. ~ New areas, enemies, items, and new regions. ~ New arena types and games (such as King of the Hill, etc.) ~ New clan features ~ New skins ~ New skills ~ And much more Once again this is just a rumor I heard, pray to god its real. If anyone can confirm this that would be awesome. If i hear more ill let everyone know. Last edited by Tyax; May 10, 2005 at 05:39 AM // 05:39.. |
May 10, 2005, 05:33 AM // 05:33 | #2 |
Banned
Join Date: May 2005
Profession: Mo/W
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hope the level cap isn't increased, i like the limit being LVL20, cause I know i can reach it.
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May 10, 2005, 05:33 AM // 05:33 | #3 |
Academy Page
Join Date: May 2005
Location: Newfoundland, Canada
Profession: R/Mo
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Working on an exapnsion pack is ollllllllldddddd news. That's the whole way this game is being produced, expansions every 6-8 months. I can possibly see all the things you mentioned coming out save one. No one wants a higher level cap.
Edit: and also, it's Arenanet that would be developing the expansion. NCsoft is the publisher. |
May 10, 2005, 07:39 AM // 07:39 | #4 |
Academy Page
Join Date: May 2005
Location: 8-bit Hell
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The level cap will never be increased.
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May 10, 2005, 08:45 AM // 08:45 | #5 | ||
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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regarding cap of level 20
Quote:
http://www.guildwars.com/faq/default.html#release Quote:
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May 10, 2005, 09:57 AM // 09:57 | #6 |
Ascalonian Squire
Join Date: May 2005
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I think the Level cap will be increased eventually as this is the sort of thing happened to world of war craft.
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May 10, 2005, 10:53 AM // 10:53 | #7 |
Lion's Arch Merchant
Join Date: Mar 2005
Location: Netherlands
Guild: The Heroics
Profession: N/Me
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... be happy with level cap of 20. Now you got some nice opponents rather than pwning level 40 people when ure level 61
And i do hope those clan features are going to be released with an update. Cause i dont want to wait for them 6 to 9 months. |
May 10, 2005, 10:54 AM // 10:54 | #8 |
Pre-Searing Cadet
Join Date: Apr 2005
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That's fine if they don't raise the level cap. But if they don't what will be the extended content and more importantly what would be the point in doing the extended content? Equipment? Spells?
I personally would like to see a level increase but we know that pretty much wont happen. What say you? Mav |
May 10, 2005, 11:09 AM // 11:09 | #9 | ||
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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Quote:
new expansions will have - new skills - new abilities - new items - new professions but its not intended to disupt the existing power balance of classes if they raise the level, that would unbalance the game for those that didnt buy the Chapters As I posted from the Guild Wars site Quote:
- but you remain competitive with people who did not buy the chapter Last edited by Ninna; May 10, 2005 at 11:26 AM // 11:26.. |
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May 10, 2005, 11:30 AM // 11:30 | #10 |
Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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I can see the level cap increasing eventually. Mainly because the new missions(chapters) in the expansions are going to eventually cease to be challenging at a certain point. You increase the levels of the player and the monsters accordingly, even slightly and the challenge can be greatly increased. Of course, they'll probably have enemies with better AI/hp/armour/more damage/etc. But even still eventually there will be a point that with all this an increased level cap will have to be introduced. Not saying it will be the first expansion, or even the second, maybe about 10 down the timeline, but it will eventually.
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May 10, 2005, 11:41 AM // 11:41 | #11 |
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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the Crystal Desert has never ceased to be challenging for me as level 20
as a level 20, making you fight/outwit a level 30 as part of a mission can provide plenty of challenge most people are used to grinding/levelling to improve their character GuildWars is not intended to be like that the main site itself compares itself to Magic:The Gathering in regards to how expansion packs will enhance existing character builds |
May 10, 2005, 11:41 AM // 11:41 | #12 |
Krytan Explorer
Join Date: May 2005
Location: UK, or is it? *confused*
Profession: A/Rt
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Every expansion should increase the LVCap by about 5 or 10 every expansion until the level hits 100, and then make Uber monsters when that target is reached to increase the challenge and replayability of the game. Do some people agree?
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May 10, 2005, 11:44 AM // 11:44 | #13 |
Ascalonian Squire
Join Date: May 2005
Location: Scotland
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No I do not.
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May 10, 2005, 11:48 AM // 11:48 | #14 |
Ascalonian Squire
Join Date: May 2005
Location: Dallas, TX
Guild: Escape the [FATE]
Profession: R/
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New professions would be awesome
I hope they don't change the level cap <_< |
May 10, 2005, 11:51 AM // 11:51 | #15 | |
Academy Page
Join Date: Apr 2005
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Quote:
The lack of grind. Rewarding skill instead of playing time invested. A balanced and well thought out pvp combat system. Why do you want those to change? I suspect some people are just used to the traditional MMO approach, press the feeder bar and get your ding. There are other ways to do it (and better, from the standpoint of competition). We'll be fighting this battle on the boards until the end of time, I suspect. But I don't want Guild Wars to be WoW, I want it to be Guild Wars. |
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May 10, 2005, 11:58 AM // 11:58 | #16 |
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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what are the benefits of a higher level cap?
to create challenge, all the devs have to do is throw High level creatures/puzzles at you you dont need to be higher level to have tougher challenges whats the difference between level 20 player vs level 30 monster and level 30 player vs level 40 monster its GuildWars stated goal that *no one* has to buy any chapters - and yet can still compete with people who do buy the chapters currently in game, you get a new skill point for every time you fill the 20th experience bar for all we know, maybe thats how they will implement new professions you may have to fill up your 20th experience bar a few times |
May 10, 2005, 12:03 PM // 12:03 | #17 |
Krytan Explorer
Join Date: May 2005
Location: UK, or is it? *confused*
Profession: A/Rt
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Oh yes, I know about that, I mean when the expansions are at level 100, you get Uber bosses and drops which are almost legendary, and are worth the idea of getting through the game.
Lack of Grind...? could you explain that to me a bit more? Rewarding skill, yeah, maybe the elite skills need more points and gives more availability of the skills, but it shouldn't do massive damage, as it would ruin the already challenging game and make it too easy A well thought out PVP system? Oh...! you mean like QuickMatch and OptiMatch to play against guild/team players around your character level? That should be implemented! |
May 10, 2005, 12:06 PM // 12:06 | #18 |
Desert Nomad
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
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theres a level 32 dragon in the game right now
- good luck defeating it |
May 10, 2005, 12:14 PM // 12:14 | #19 | |
Forge Runner
Join Date: Apr 2005
Location: Canberra, AU
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Quote:
But I don't know exactly how the new things in the expansions will be implemented as I am not that creative I guess. As I said before, there are many ways you can make the game more challenging without raising the level, but raising the level is also a way to make the game more challenging. Eventually you'll end up doing that. By the time that happens though, I doubt A.net would be supporting GW any longer as that would be years down the time track. (talking about pve btw, pvp will always remain challenging even if they lowered the level cap to level 2 XD) |
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May 10, 2005, 12:35 PM // 12:35 | #20 |
Ascalonian Squire
Join Date: Apr 2005
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yeh more level cap all the way if people dont buy the expansions then its their problem ^^. every1 being lvl20 will make the game kinda boring I like seeing high lvl people it makes me work harder to get to their achievments
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